What you're feeling
Design decisions baked into this prototype, so you can push back on them.
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Drop indicator snaps to the nearest gap, not the raw cursor Y.
It only moves when you cross a row's midpoint — feels more decisive,
less jittery.
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Dragged row stays in place at 30% opacity with a 2° tilt.
Keeping the ghost in the list preserves your sense of where you
started; the tilt reads as "lifted."
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Grip dots are the affordance, but the whole row is draggable.
Dots darken on hover to teach the gesture without forcing a
tiny hit target.
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No auto-scroll, no drop animation. Left out on purpose so the
core feel is easy to judge — say the word and we add them next.